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Martijn Meerts

I'm not that into miniature gaming, mainly because I have no one to play with, but I recently did buy a bunch of 3D models for a very good price. Most of these are ready for printing, and include lots of figures, but also blocks to build a dungeon. They include various wall sections, floor sections, corners, pillars, doors etc. It's kinda fun to just print them and stick them together to form a dungeon. Only downside is that the wall sections take like 3 hours to print 🙂

 

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7 hours ago, Martijn Meerts said:

I'm not that into miniature gaming, mainly because I have no one to play with, but I recently did buy a bunch of 3D models for a very good price. Most of these are ready for printing, and include lots of figures, but also blocks to build a dungeon. They include various wall sections, floor sections, corners, pillars, doors etc. It's kinda fun to just print them and stick them together to form a dungeon. Only downside is that the wall sections take like 3 hours to print 🙂

 


Spray paint is your friend!  I do stone and brick work with multiple colours of spray at a distance to get a speckle effect.  I mostly use the Testor's rattle cans because the paint comes out in bigger droplets than better quality paints.
 
Here's a 3D printed wall doen purely with spray paints and then brush painted the timber work.  Part of a set of ruins to use with The Silver Bayonet, gothic horror skirmish gaming in the Napoleonic period.  This is a new game and superb at firing up the imagination and creativity.  And it includes a number of solo scenarios that work quite well.
 

DieSchwarzenBajonette.JPG

RuinsGhouls1.JPG

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Martijn Meerts

Speckles are easy to do with an airbrush as well, just set the compressor to a very low PSI.

 

I'm not even close to painting anything yet, partially because the attic is still a mess 🙂  So far I've only been doing a bit of printing. I bought a Fat Dragon Games (https://www.fatdragongames.com/fdgfiles/3d-printer-models/) set on Humble Bundle for a few euro. I have the dungeon starter and cavern starter, with some additional bits and pieces.

 

I'm printing them at 75% scale, since I thought at 100% they're just too big, and take too long to print (up to 8 hours or so for a wall corner at high detail). I also tried 50%, but then the clips to keep the pieces together are a bit too tight. 75% seems a pretty decent compromise both with regards to size and printing time (some 3 hours for a corner at high detail). In the end I won't really do anything with it, but it's a fun little distraction for now, especially since I can just start a couple of prints while working from home.

 

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Martijn Meerts

This is an example of those dungeon blocks, printed at 75% and high quality. Obviously these need to be painted at some point 🙂

 

3d_printed_dungeon_blocks.jpg

 

In the meantime I've also bought same additional blocks. 1 set of narrow hallways, crumbling walls and fake walls, and a large caverns expansion set that includes a lot of blocks which allows you to build a whole mining railway 😄

 

 

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Posted (edited)

Roxanne & I had a great time up in Maine for a long weekend poking about Portland and enjoying Huzzah, a Miniatures gaming convention.  After several years pandemic hiatus, finally got to run some big Girls und Panzer and Wacky Max games again.
3
 

5HuzRamPin Szd.JPG

 

10HuzEndCenterSzd.JPG

 

IMG_7311 copy.JPG

 

IMG_7316 copy.JPG

Edited by Cat
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katoftw

Is it a proper girls und panzer game or just another tank game that you have glued some girls to tanks?

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10 hours ago, katoftw said:

Is it a proper girls und panzer game or just another tank game that you have glued some girls to tanks?


Proper — home brew rules that a friend in England started and we've been developing and really captures the flavour of the show.  I'm still in the process of taking our very draft rules and writing them out more fully so others will be able to pick them up and play.
 
Creative maneuvers are encouraged — in the photo above, the Anglerfish team had attempted a reverse move and jump off the steep hill to get away from opponents who were closing in, but Mako failed her tankrobatics dice roll so their tank fell and got KO'd from the drop.  Lighter tanks have a better chance of doing that sort of thing.
 
The group in the woods was a whole chain of sneaky tanks that had revealed their hidden positions in sequence for a long string of ambush and counter-ambush.  The Hippo team has rammed and pinned the BT-42 against the KO'd Turtle team, preventing Miko from being able to drive away; with their gun barrels overlapping each other's tanks, these two can't shoot each other in that position.
 
Most shooting is based on the caliber of the gun; so the lighter guns shoot first, giving them a chance to take out the bigger tanks if they shoot well.
 
Each school gets some special rules to cover their particular senshado specialties.
 
For multi-player convention games, I've found it best to run them as multi-team flag matches.  This one was an alliance of Pravda-Oarai-Maginot vs. Kuromoromini-Jatkosota-Saunders with 5 tanks for each school.  Each school has their own flag tank.  To win, all three flag tanks on the opposing side had to be knocked out.  Pravda alliance won 3–1.
 
 

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